this.color.setBlue(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Other blue creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, true)));
// Other red creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter2, true)));
// {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand onto the battlefield.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new MindwrackLiegeEffect(), new ManaCostsImpl("{U/R}{U/R}{U/R}{U/R}")));
}