Package mage.abilities.effects.common.continious

Examples of mage.abilities.effects.common.continious.BoostAllEffect


        this.power = new MageInt(2);
        this.toughness = new MageInt(3);

        this.addAbility(DefenderAbility.getInstance());
        // Creatures with flying your opponents control get -1/-0.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(-1, 0, Duration.WhileOnBattlefield, filter, false)));
    }
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        this.expansionSetCode = "KTK";

        this.color.setBlue(true);

        // Creatures your opponents control get -4/-0 until end of turn.
        this.getSpellAbility().addEffect(new BoostAllEffect(-4, 0, Duration.EndOfTurn, filter, false));

        // Draw a card.
        this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(1));
    }
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                "with a +1/+1 counter on it for each time it was kicked"));

       
        // Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
                new BoostAllEffect( new CountersCount(CounterType.P1P1), new CountersCount(CounterType.P1P1), Duration.WhileOnBattlefield, filter, true, rule)));
       
    }
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        // Multikicker {1}{W}
        this.addAbility(new MultikickerAbility("{1}{W}"));

        // Creatures you control get +1/+1.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, false)));

        // When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

        Ability ability = new ConditionalTriggeredAbility(
                new EntersBattlefieldTriggeredAbility(new ReturnFromGraveyardToBattlefieldTargetEffect(), false),
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        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.
        this.addAbility(new AttacksTriggeredAbility(new BoostAllEffect(1, 1, Duration.EndOfTurn, filter, false), false));
    }
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        this.color.setBlack(true);

        // All creatures get -1/-1 until end of turn for each Swamp you control.
        PermanentsOnBattlefieldCount count = new PermanentsOnBattlefieldCount(filter, -1);
        ContinuousEffect effect = new BoostAllEffect(count, count, Duration.EndOfTurn, new FilterCreaturePermanent(), false, null, true);
        effect.overrideRuleText(ruleText);
        this.getSpellAbility().addEffect(effect);
    }
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        this.subtype.add("Vampire");
        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);
        this.addAbility(FlyingAbility.getInstance());
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filterBlack, true)));
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(-1, -1, Duration.WhileOnBattlefield, filterNonBlack, false)));
    }
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    public RallyTheForces (UUID ownerId) {
        super(ownerId, 73, "Rally the Forces", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{R}");
        this.expansionSetCode = "MBS";
        this.color.setRed(true);
        this.getSpellAbility().addEffect(new BoostAllEffect(1, 1, Duration.EndOfTurn, filter, false));
        this.getSpellAbility().addEffect(new GainAbilityAllEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn, filter, false));
    }
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        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // {R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostAllEffect(3, 3, Duration.EndOfTurn, filter, false), new ManaCostsImpl("{R}{G}{W}")));
       
    }
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        this.subtype.add("Arcane");

        this.color.setBlack(true);

        // All creatures get -2/-2 until end of turn.
        this.getSpellAbility().addEffect(new BoostAllEffect(-2,-2, Duration.EndOfTurn));
        // Splice onto Arcane {3}{B}{B}
        this.addAbility(new SpliceOntoArcaneAbility("{3}{B}{B}"));
    }
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