this.color.setWhite(true);
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// Other green creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filterGreen, true)));
// Other white creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filterWhite, true)));
// {tap}: Put a legendary 2/2 green and white Wolf creature token named Voja onto the battlefield.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new CreateTokenEffect(new VojaToken()),new TapSourceCost()));
}