/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.eventide;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostAllEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInHand;
/**
*
* @author jeffwadsworth
*/
public class MindwrackLiege extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("blue creatures you control");
private static final FilterCreaturePermanent filter2 = new FilterCreaturePermanent("red creatures you control");
static {
filter.add(new ColorPredicate(ObjectColor.BLUE));
filter.add(new ControllerPredicate(TargetController.YOU));
filter2.add(new ColorPredicate(ObjectColor.RED));
filter2.add(new ControllerPredicate(TargetController.YOU));
}
public MindwrackLiege(UUID ownerId) {
super(ownerId, 104, "Mindwrack Liege", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{U/R}{U/R}{U/R}");
this.expansionSetCode = "EVE";
this.subtype.add("Horror");
this.color.setRed(true);
this.color.setBlue(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Other blue creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, true)));
// Other red creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter2, true)));
// {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand onto the battlefield.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new MindwrackLiegeEffect(), new ManaCostsImpl("{U/R}{U/R}{U/R}{U/R}")));
}
public MindwrackLiege(final MindwrackLiege card) {
super(card);
}
@Override
public MindwrackLiege copy() {
return new MindwrackLiege(this);
}
}
class MindwrackLiegeEffect extends OneShotEffect {
private static final String choiceText = "Put a blue or red creature card from your hand onto the battlefield?";
private static final FilterCreatureCard filter = new FilterCreatureCard("a blue or red creature card");
static {
filter.add(Predicates.or(
new ColorPredicate(ObjectColor.BLUE),
new ColorPredicate(ObjectColor.RED)));
}
public MindwrackLiegeEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "You may put a blue or red creature card from your hand onto the battlefield";
}
public MindwrackLiegeEffect(final MindwrackLiegeEffect effect) {
super(effect);
}
@Override
public MindwrackLiegeEffect copy() {
return new MindwrackLiegeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null || !player.chooseUse(Outcome.PutCreatureInPlay, choiceText, game)) {
return false;
}
TargetCardInHand target = new TargetCardInHand(filter);
if (player.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
card.putOntoBattlefield(game, Zone.HAND, source.getSourceId(), source.getControllerId());
return true;
}
}
return false;
}
}