Package mage.sets.eventide

Source Code of mage.sets.eventide.MindwrackLiege

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.eventide;

import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostAllEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInHand;

/**
*
* @author jeffwadsworth

*/
public class MindwrackLiege extends CardImpl {
   
    private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("blue creatures you control");
    private static final FilterCreaturePermanent filter2 = new FilterCreaturePermanent("red creatures you control");
    static {
        filter.add(new ColorPredicate(ObjectColor.BLUE));
        filter.add(new ControllerPredicate(TargetController.YOU));
       
        filter2.add(new ColorPredicate(ObjectColor.RED));
        filter2.add(new ControllerPredicate(TargetController.YOU));
    }

    public MindwrackLiege(UUID ownerId) {
        super(ownerId, 104, "Mindwrack Liege", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{U/R}{U/R}{U/R}");
        this.expansionSetCode = "EVE";
        this.subtype.add("Horror");

        this.color.setRed(true);
        this.color.setBlue(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);

        // Other blue creatures you control get +1/+1.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, true)));
       
        // Other red creatures you control get +1/+1.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter2, true)));
       
        // {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand onto the battlefield.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new MindwrackLiegeEffect(), new ManaCostsImpl("{U/R}{U/R}{U/R}{U/R}")));
       
    }

    public MindwrackLiege(final MindwrackLiege card) {
        super(card);
    }

    @Override
    public MindwrackLiege copy() {
        return new MindwrackLiege(this);
    }
}

class MindwrackLiegeEffect extends OneShotEffect {

    private static final String choiceText = "Put a blue or red creature card from your hand onto the battlefield?";
   
    private static final FilterCreatureCard filter = new FilterCreatureCard("a blue or red creature card");
   
    static {
        filter.add(Predicates.or(
                new ColorPredicate(ObjectColor.BLUE),
                new ColorPredicate(ObjectColor.RED)));
    }

    public MindwrackLiegeEffect() {
        super(Outcome.PutCreatureInPlay);
        this.staticText = "You may put a blue or red creature card from your hand onto the battlefield";
    }

    public MindwrackLiegeEffect(final MindwrackLiegeEffect effect) {
        super(effect);
    }

    @Override
    public MindwrackLiegeEffect copy() {
        return new MindwrackLiegeEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player == null || !player.chooseUse(Outcome.PutCreatureInPlay, choiceText, game)) {
            return false;
        }

        TargetCardInHand target = new TargetCardInHand(filter);
        if (player.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) {
            Card card = game.getCard(target.getFirstTarget());
            if (card != null) {
                card.putOntoBattlefield(game, Zone.HAND, source.getSourceId(), source.getControllerId());
                return true;
            }
        }
        return false;
    }
}
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