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package mage.sets.worldwake;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.KickedCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.dynamicvalue.common.MultikickerCount;
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
import mage.abilities.effects.common.continious.BoostAllEffect;
import mage.abilities.keyword.MultikickerAbility;
import mage.cards.CardImpl;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.target.common.TargetCardInYourGraveyard;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*
*/
public class MarshalsAnthem extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Creatures you control");
private static final FilterCard filterCard = new FilterCard("creature card in your graveyard");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
filterCard.add(new CardTypePredicate(CardType.CREATURE));
}
public MarshalsAnthem(UUID ownerId) {
super(ownerId, 15, "Marshal's Anthem", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
this.expansionSetCode = "WWK";
this.color.setWhite(true);
// Multikicker {1}{W}
this.addAbility(new MultikickerAbility("{1}{W}"));
// Creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, false)));
// When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
Ability ability = new ConditionalTriggeredAbility(
new EntersBattlefieldTriggeredAbility(new ReturnFromGraveyardToBattlefieldTargetEffect(), false),
KickedCondition.getInstance(),
"When {this} enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times {this} was kicked.");
this.addAbility(ability);
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (ability instanceof ConditionalTriggeredAbility) {
ability.getTargets().clear();
int numbTargets = new MultikickerCount().calculate(game, ability, null);
if (numbTargets > 0) {
ability.addTarget(new TargetCardInYourGraveyard(0, numbTargets, filterCard));
}
}
}
public MarshalsAnthem(final MarshalsAnthem card) {
super(card);
}
@Override
public MarshalsAnthem copy() {
return new MarshalsAnthem(this);
}
}