Examples of closeMe()


Examples of com.l2jfrozen.gameserver.model.actor.instance.L2DoorInstance.closeMe()

        door.spawnMe(door.getX(), door.getY(), door.getZ());
        getDoors().set(i, door);
      }
      else if(door.getOpen())
      {
        door.closeMe();
      }

      door.setCurrentHp(door.getMaxHp());

      door = null;
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Examples of com.l2jfrozen.gameserver.model.actor.instance.L2DoorInstance.closeMe()

      if(door == null || castle == null)
        return false;

      if(castle.checkIfInZone(door.getX(), door.getY(), door.getZ()))
      {
        door.closeMe();
      }
      door = null;
      castle = null;
    }
    else if(command.startsWith("ride wyvern") && target.equals("castle"))
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Examples of com.l2jfrozen.gameserver.model.actor.instance.L2DoorInstance.closeMe()

      {
        door.openMe();
      }
      else
      {
        door.closeMe();
      }
    }

    door = null;
  }
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Examples of com.l2jfrozen.gameserver.model.actor.instance.L2DoorInstance.closeMe()

        door.spawnMe(door.getX(), door.getY(), door.getZ());
        getDoors().set(i, door);
      }
      else if(door.getOpen())
      {
        door.closeMe();
      }

      door = null;
    }
    loadDoorUpgrade(); // Check for any upgrade the doors may have
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Examples of com.l2jfrozen.gameserver.model.actor.instance.L2DoorInstance.closeMe()

      {
        door.openMe();
      }
      else
      {
        door.closeMe();
      }
    }

    door = null;
  }
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Examples of com.l2jfrozen.gameserver.model.actor.instance.L2DoorInstance.closeMe()

        door.spawnMe(door.getX(), door.getY(), door.getZ());
        getDoors().set(i, door);
      }
      else if(!door.getOpen())
      {
        door.closeMe();
      }

      door = null;
    }
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Examples of l2p.gameserver.model.instances.L2DoorInstance.closeMe()

      {
        door.openMe();
      }
      else if(command.startsWith("close"))
      {
        door.closeMe();
      }
    }
    return true;
  }
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Examples of l2p.gameserver.model.instances.L2DoorInstance.closeMe()

      {
        door.openMe();
      }
      else
      {
        door.closeMe();
      }
    }
  }
}
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Examples of l2p.gameserver.model.instances.L2DoorInstance.closeMe()

    if(player == null || !L2NpcInstance.canBypassCheck(player, player.getLastNpc()))
    {
      return;
    }
    L2DoorInstance door = DoorTable.getInstance().getDoor(DoorId);
    door.closeMe();
  }
}
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Examples of l2p.gameserver.model.instances.L2DoorInstance.closeMe()

      {
        door.decayMe(); // Kill current if not killed already
        door.spawnMe();
      }
      door.setCurrentHp(isDoorWeak ? door.getMaxHp() / 2 : door.getMaxHp(), true);
      door.closeMe();
    }
    loadDoorUpgrade(); // Check for any upgrade the doors may have
  }

  /**
 
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