Package l2p.gameserver.model.instances

Examples of l2p.gameserver.model.instances.L2DoorInstance.closeMe()


      {
        door.openMe();
      }
      else if(command.startsWith("close"))
      {
        door.closeMe();
      }
    }
    return true;
  }
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      {
        door.openMe();
      }
      else
      {
        door.closeMe();
      }
    }
  }
}
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    if(player == null || !L2NpcInstance.canBypassCheck(player, player.getLastNpc()))
    {
      return;
    }
    L2DoorInstance door = DoorTable.getInstance().getDoor(DoorId);
    door.closeMe();
  }
}
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      {
        door.decayMe(); // Kill current if not killed already
        door.spawnMe();
      }
      door.setCurrentHp(isDoorWeak ? door.getMaxHp() / 2 : door.getMaxHp(), true);
      door.closeMe();
    }
    loadDoorUpgrade(); // Check for any upgrade the doors may have
  }

  /**
 
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      {
        door.openMe();
      }
      else
      {
        door.closeMe();
      }
    }
  }

  public void openCloseDoors(L2Player activeChar, boolean open)
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        {
          door.openMe();
        }
        else
        {
          door.closeMe();
        }
      }
    }
  }
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        {
          door.openMe();
        }
        else
        {
          door.closeMe();
        }
      }
    }
  }
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