Examples of closeMe()


Examples of l2p.gameserver.model.instances.L2DoorInstance.closeMe()

      {
        door.openMe();
      }
      else
      {
        door.closeMe();
      }
    }
  }

  public void openCloseDoors(L2Player activeChar, boolean open)
View Full Code Here

Examples of l2p.gameserver.model.instances.L2DoorInstance.closeMe()

        {
          door.openMe();
        }
        else
        {
          door.closeMe();
        }
      }
    }
  }
View Full Code Here

Examples of l2p.gameserver.model.instances.L2DoorInstance.closeMe()

        {
          door.openMe();
        }
        else
        {
          door.closeMe();
        }
      }
    }
  }
View Full Code Here

Examples of lineage2.gameserver.model.instances.DoorInstance.closeMe()

    setZoneInactive();
    super.onEvtSpawn();
    for (int door2 : doors)
    {
      DoorInstance door = ReflectionUtils.getDoor(door2);
      door.closeMe();
    }
  }
 
  /**
   * Method onEvtDead.
View Full Code Here

Examples of lineage2.gameserver.model.instances.DoorInstance.closeMe()

      }
    }
    for (int door2 : doors)
    {
      DoorInstance door = ReflectionUtils.getDoor(door2);
      door.closeMe();
    }
  }
 
  /**
   * Method onEvtDead.
View Full Code Here

Examples of lineage2.gameserver.model.instances.DoorInstance.closeMe()

  public void closeDoor(int doorId)
  {
    DoorInstance door = _doors.get(doorId);
    if (door != null)
    {
      door.closeMe();
    }
  }
 
  /**
   * Method clearReflection.
View Full Code Here

Examples of lineage2.gameserver.model.instances.DoorInstance.closeMe()

        {
          DoorInstance door = ReflectionUtils.getDoor(Integer.parseInt(st.nextToken()));
          if(open)
            door.openMe(player, true);
          else
            door.closeMe(player, true);
        }
      }

      NpcHtmlMessage html = new NpcHtmlMessage(player, this);
      html.setFile("castle/chamberlain/" + getTemplate().npcId + "-d.htm");
View Full Code Here

Examples of lineage2.gameserver.model.instances.DoorInstance.closeMe()

        {
          DoorInstance door = ReflectionUtils.getDoor(Integer.parseInt(st.nextToken()));
          if(open)
            door.openMe(player, true);
          else
            door.closeMe(player, true);
        }
      }

      NpcHtmlMessage html = new NpcHtmlMessage(player, this);
      html.setFile("castle/chamberlain/" + getTemplate().npcId + "-d.htm");
View Full Code Here

Examples of lineage2.gameserver.model.instances.DoorInstance.closeMe()

      door.openMe();
    }
    else if (command.equals("closeDoor"))
    {
      DoorInstance door = ReflectionUtils.getDoor(24170001);
      door.closeMe();
    }
    else
    {
      super.onBypassFeedback(player, command);
    }
View Full Code Here

Examples of lineage2.gameserver.model.instances.DoorInstance.closeMe()

    public void runImpl()
    {
      for(int doorID : DOORS)
      {
        DoorInstance door = ReflectionUtils.getDoor(doorID);
        door.closeMe();
      }
    }
  }

  @Override
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.