{
DoorInstance door = ReflectionUtils.getDoor(Integer.parseInt(st.nextToken()));
if(open)
door.openMe(player, true);
else
door.closeMe(player, true);
}
}
NpcHtmlMessage html = new NpcHtmlMessage(player, this);
html.setFile("castle/chamberlain/" + getTemplate().npcId + "-d.htm");