package ai;
import l2p.gameserver.ai.Fighter;
import l2p.gameserver.model.L2Character;
import l2p.gameserver.model.instances.L2DoorInstance;
import l2p.gameserver.modules.data.DoorTable;
/**
* User: Shaitan
* Date: 23.01.11
* Time: 11:49
*/
public class Darion extends Fighter
{
private static int[] doors = {20250004, 20250005, 20250006, 20250007, 20250009};
public Darion(L2Character actor)
{
super(actor);
}
protected void onEvtSpawn()
{
doors(false);
super.onEvtSpawn();
}
protected void onEvtDead(L2Character killer)
{
doors(true);
super.onEvtDead(killer);
}
private static void doors(boolean open)
{
for(int i : doors)
{
L2DoorInstance door = DoorTable.getInstance().getDoor(i);
if(open)
{
door.openMe();
}
else
{
door.closeMe();
}
}
}
}