Package commands.voiced

Source Code of commands.voiced.PlayerCastleDoors

package commands.voiced;

import l2p.extensions.scripts.ScriptFile;
import l2p.gameserver.handler.IVoicedCommandHandler;
import l2p.gameserver.handler.VoicedCommandHandler;
import l2p.gameserver.instancemanager.CastleManager;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.model.entity.residence.Residence;
import l2p.gameserver.model.instances.L2DoorInstance;

public class PlayerCastleDoors implements IVoicedCommandHandler, ScriptFile
{
  private static String[] _voicedCommands = {"open", "close"};

  public boolean useVoicedCommand(String command, L2Player activeChar, String target)
  {
    if(activeChar.getTarget() == null || !activeChar.getTarget().isDoor() || activeChar.getClan() == null)
    {
      return false;
    }
    L2DoorInstance door = (L2DoorInstance) activeChar.getTarget();
    Residence castle = CastleManager.getInstance().getCastleByIndex(activeChar.getClan().getHasCastle());
    if(door == null || castle == null)
    {
      return false;
    }
    if(target.equals("doors") && activeChar.isClanLeader() && castle.checkIfInZone(door.getX(), door.getY()))
    {
      if(command.startsWith("open"))
      {
        door.openMe();
      }
      else if(command.startsWith("close"))
      {
        door.closeMe();
      }
    }
    return true;
  }

  public String[] getVoicedCommandList()
  {
    return _voicedCommands;
  }

  public void onLoad()
  {
    VoicedCommandHandler.getInstance().registerVoicedCommandHandler(this);
  }

  public void onReload()
  {
  }

  public void onShutdown()
  {
  }
}
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