/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.hellbound;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Zone;
import lineage2.gameserver.model.instances.DoorInstance;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.utils.ReflectionUtils;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class MasterZelos extends Fighter
{
/**
* Field _zone.
*/
private static Zone _zone;
/**
* Field doors.
*/
private static final int[] doors =
{
19260054,
19260053
};
/**
* Constructor for MasterZelos.
* @param actor NpcInstance
*/
public MasterZelos(NpcInstance actor)
{
super(actor);
_zone = ReflectionUtils.getZone("[tully1]");
}
/**
* Method onEvtSpawn.
*/
@Override
protected void onEvtSpawn()
{
setZoneInactive();
super.onEvtSpawn();
for (int door2 : doors)
{
DoorInstance door = ReflectionUtils.getDoor(door2);
door.closeMe();
}
}
/**
* Method onEvtDead.
* @param killer Creature
*/
@Override
protected void onEvtDead(Creature killer)
{
for (int door2 : doors)
{
DoorInstance door = ReflectionUtils.getDoor(door2);
door.openMe();
}
super.onEvtDead(killer);
setZoneActive();
}
/**
* Method setZoneActive.
*/
private void setZoneActive()
{
_zone.setActive(true);
}
/**
* Method setZoneInactive.
*/
private void setZoneInactive()
{
_zone.setActive(false);
}
}