/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.hellbound;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.data.xml.holder.NpcHolder;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.GameObjectsStorage;
import lineage2.gameserver.model.SimpleSpawner;
import lineage2.gameserver.model.instances.DoorInstance;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.utils.Location;
import lineage2.gameserver.utils.ReflectionUtils;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class Darion extends Fighter
{
/**
* Field doors.
*/
private static final int[] doors =
{
20250009,
20250004,
20250005,
20250006,
20250007
};
/**
* Constructor for Darion.
* @param actor NpcInstance
*/
public Darion(NpcInstance actor)
{
super(actor);
}
/**
* Method onEvtSpawn.
*/
@Override
protected void onEvtSpawn()
{
super.onEvtSpawn();
final NpcInstance actor = getActor();
for (int i = 0; i < 5; i++)
{
try
{
SimpleSpawner sp = new SimpleSpawner(NpcHolder.getInstance().getTemplate(Rnd.get(25614, 25615)));
sp.setLoc(Location.findPointToStay(actor, 400, 900));
sp.doSpawn(true);
sp.stopRespawn();
}
catch (Exception e)
{
e.printStackTrace();
}
}
for (int door2 : doors)
{
DoorInstance door = ReflectionUtils.getDoor(door2);
door.closeMe();
}
}
/**
* Method onEvtDead.
* @param killer Creature
*/
@Override
protected void onEvtDead(Creature killer)
{
for (int door2 : doors)
{
DoorInstance door = ReflectionUtils.getDoor(door2);
door.openMe();
}
for (NpcInstance npc : GameObjectsStorage.getAllByNpcId(25614, false))
{
npc.deleteMe();
}
for (NpcInstance npc : GameObjectsStorage.getAllByNpcId(25615, false))
{
npc.deleteMe();
}
super.onEvtDead(killer);
}
}