if (player == null || npc == null) {
return;
}
StringBuilder dialog = new StringBuilder("<html><body><center><font color=\"LEVEL\">");
dialog.append(npc.getName()).append("<br></font></center><table width=\"80%\">");
int FIRE_RECEPTIVE = (int) npc.calcStat(Stats.FIRE_RECEPTIVE, 0, null, null);
if (FIRE_RECEPTIVE != 0) {
dialog.append("<tr><td>Fire</td><td>").append(-FIRE_RECEPTIVE).append("</td></tr>");
}
int WIND_RECEPTIVE = (int) npc.calcStat(Stats.WIND_RECEPTIVE, 0, null, null);
if (WIND_RECEPTIVE != 0) {