Examples of PlaySound


Examples of com.l2jfrozen.gameserver.network.serverpackets.PlaySound

  public void say(int i)
  {

    Collection<L2PcInstance> knownPlayers = getKnownList().getKnownPlayers().values();
    CreatureSay sm;
    PlaySound ps;
    switch(i)
    {
      case 10:
        if(_cycle == 1)
        {
          sm = new CreatureSay(0, Say2.SHOUT, _t1.npc1, _t1.sysmess10_1);
        }
        else
        {
          sm = new CreatureSay(0, Say2.SHOUT, _t2.npc1, _t2.sysmess10_1);
        }
        ps = new PlaySound(0, "itemsound.ship_arrival_departure", 1, getObjectId(), getX(), getY(), getZ());
        if(knownPlayers == null || knownPlayers.isEmpty())
          return;
        for(L2PcInstance player : knownPlayers)
        {
          player.sendPacket(sm);
          player.sendPacket(ps);
        }
        break;
      case 5:
        if(_cycle == 1)
        {
          sm = new CreatureSay(0, Say2.SHOUT, _t1.npc1, _t1.sysmess5_1);
        }
        else
        {
          sm = new CreatureSay(0, Say2.SHOUT, _t2.npc1, _t2.sysmess5_1);
        }
        ps = new PlaySound(0, "itemsound.ship_5min", 1, getObjectId(), getX(), getY(), getZ());
        if(knownPlayers == null || knownPlayers.isEmpty())
          return;
        for(L2PcInstance player : knownPlayers)
        {
          player.sendPacket(sm);
          player.sendPacket(ps);
        }
        break;
      case 1:

        if(_cycle == 1)
        {
          sm = new CreatureSay(0, Say2.SHOUT, _t1.npc1, _t1.sysmess1_1);
        }
        else
        {
          sm = new CreatureSay(0, Say2.SHOUT, _t2.npc1, _t2.sysmess1_1);
        }
        ps = new PlaySound(0, "itemsound.ship_1min", 1, getObjectId(), getX(), getY(), getZ());
        if(knownPlayers == null || knownPlayers.isEmpty())
          return;
        for(L2PcInstance player : knownPlayers)
        {
          player.sendPacket(sm);
          player.sendPacket(ps);
        }
        break;
      case 0:

        if(_cycle == 1)
        {
          sm = new CreatureSay(0, Say2.SHOUT, _t1.npc1, _t1.sysmess0_1);
        }
        else
        {
          sm = new CreatureSay(0, Say2.SHOUT, _t2.npc1, _t2.sysmess0_1);
        }
        if(knownPlayers == null || knownPlayers.isEmpty())
          return;
        for(L2PcInstance player : knownPlayers)
        {
          player.sendPacket(sm);
          //player.sendPacket(ps);
        }
        break;
      case -1:
        if(_cycle == 1)
        {
          sm = new CreatureSay(0, Say2.SHOUT, _t1.npc1, _t1.sysmessb_1);
        }
        else
        {
          sm = new CreatureSay(0, Say2.SHOUT, _t2.npc1, _t2.sysmessb_1);
        }
        ps = new PlaySound(0, "itemsound.ship_arrival_departure", 1, getObjectId(), getX(), getY(), getZ());
        for(L2PcInstance player : knownPlayers)
        {
          player.sendPacket(sm);
          player.sendPacket(ps);
        }
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Examples of com.l2jfrozen.gameserver.network.serverpackets.PlaySound

        {
          if (TvT.is_teleport() || TvT.is_started())
          {
            if (!(pk._teamNameTvT.equals(_teamNameTvT)))
            {
              PlaySound ps = new PlaySound(0, "ItemSound.quest_itemget", 1, getObjectId(), getX(), getY(), getZ());
              _countTvTdies++;
              pk._countTvTkills++;
              pk.setTitle("Kills: " + pk._countTvTkills);
              pk.sendPacket(ps);
              pk.broadcastUserInfo();
              TvT.setTeamKillsCount(pk._teamNameTvT, TvT.teamKillsCount(pk._teamNameTvT) + 1);
              pk.broadcastUserInfo();
            }
            else
            {
              pk.sendMessage("You are a teamkiller !!! Teamkills not counting.");
            }
            sendMessage("You will be revived and teleported to team spot in " + Config.TVT_REVIVE_DELAY / 1000 + " seconds!");
            ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
            {
              @Override
              public void run()
              {
                teleToLocation(TvT._teamsX.get(TvT._teams.indexOf(_teamNameTvT)) + Rnd.get(201) - 100, TvT._teamsY.get(TvT._teams.indexOf(_teamNameTvT)) + Rnd.get(201) - 100, TvT._teamsZ.get(TvT._teams.indexOf(_teamNameTvT)), false);
                doRevive();
              }
            }, Config.TVT_REVIVE_DELAY);
          }
        }
        else if (_inEventTvT)
        {
          if (TvT.is_teleport() || TvT.is_started())
          {
            sendMessage("You will be revived and teleported to team spot in " + Config.TVT_REVIVE_DELAY / 1000 + " seconds!");
            ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
            {
              @Override
              public void run()
              {
                teleToLocation(TvT._teamsX.get(TvT._teams.indexOf(_teamNameTvT)), TvT._teamsY.get(TvT._teams.indexOf(_teamNameTvT)), TvT._teamsZ.get(TvT._teams.indexOf(_teamNameTvT)), false);
                doRevive();
                broadcastPacket(new SocialAction(getObjectId(), 15));
              }
            }, Config.TVT_REVIVE_DELAY);
          }
        }
        else if (_inEventCTF)
        {
          if (CTF.is_teleport() || CTF.is_started())
          {
            sendMessage("You will be revived and teleported to team flag in 20 seconds!");
            if (_haveFlagCTF)
              removeCTFFlagOnDie();
            ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
            {
              @Override
              public void run()
              {
                teleToLocation(CTF._teamsX.get(CTF._teams.indexOf(_teamNameCTF)), CTF._teamsY.get(CTF._teams.indexOf(_teamNameCTF)), CTF._teamsZ.get(CTF._teams.indexOf(_teamNameCTF)), false);
                doRevive();
              }
            }, 20000);
          }
        }
        else if (_inEventDM && pk._inEventDM)
        {
          if (DM.is_teleport() || DM.is_started())
          {
            pk._countDMkills++;
            PlaySound ps = new PlaySound(0, "ItemSound.quest_itemget", 1, getObjectId(), getX(), getY(), getZ());
            pk.setTitle("Kills: " + pk._countDMkills);
            pk.sendPacket(ps);
            pk.broadcastUserInfo();
           
            if (Config.DM_ENABLE_KILL_REWARD)
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Examples of com.l2jfrozen.gameserver.network.serverpackets.PlaySound

      if(clan != null)
      {
        clan.setHasCastle(getCastleId()); // Set has castle flag for new owner
        Announcements.getInstance().announceToAll(clan.getName() + " has taken " + getName() + " castle!");
        clan.broadcastToOnlineMembers(new PledgeShowInfoUpdate(clan));
        clan.broadcastToOnlineMembers(new PlaySound(1, "Siege_Victory", 0, 0, 0, 0, 0));
        // give crowns
        CrownManager.getInstance().checkCrowns(clan);

        ThreadPoolManager.getInstance().scheduleGeneral(new CastleUpdater(clan, 1), 3600000); // Schedule owner tasks to start running
      }
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Examples of com.l2jfrozen.gameserver.network.serverpackets.PlaySound

          else
          {
            // test with: activeChar.sendPacket(new SystemMessage(SystemMessage.FAILED_TO_UNLOCK_DOOR));
            activeChar.sendMessage("You failed to open Anterooms Door.");
            activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 13));
            PlaySound playSound = new PlaySound("interfacesound.system_close_01");
            activeChar.sendPacket(playSound);
          }
        }
        else
        {
          activeChar.sendMessage("Incorrect Door.");
        }
        break;
      case 8274: // Chapelkey, Capel Door has a Gatekeeper?? I use this key for Altar Entrance and Chapel_Door
        if (door.getDoorName().startsWith("Altar_Entrance") || door.getDoorName().startsWith("Chapel_Door"))
        {
          if (openChance > 0 && Rnd.get(100) < openChance)
          {
            activeChar.sendMessage("You opened Altar Entrance.");
            door.openMe();
            door.onOpen();
            activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 3));
          }
          else
          {
            activeChar.sendMessage("You failed to open Altar Entrance.");
            activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 13));
            PlaySound playSound = new PlaySound("interfacesound.system_close_01");
            activeChar.sendPacket(playSound);
          }
        }
        else
        {
          activeChar.sendMessage("Incorrect Door.");
        }
        break;
      case 8275: // Key of Darkness
        if (door.getDoorName().startsWith("Door_of_Darkness"))
        {
          if (openChance > 0 && Rnd.get(100) < openChance)
          {
            activeChar.sendMessage("You opened Door of Darkness.");
            door.openMe();
            door.onOpen();
            activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 3));
          }
          else
          {
            activeChar.sendMessage("You failed to open Door of Darkness.");
            activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 13));
            PlaySound playSound = new PlaySound("interfacesound.system_close_01");
            activeChar.sendPacket(playSound);
          }
        }
        else
        {
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Examples of com.l2jfrozen.gameserver.network.serverpackets.PlaySound

      L2Event.participatingPlayers.clear();

      muestraNpcConInfoAPlayers(activeChar, L2Event.id);

      PlaySound _snd = new PlaySound(1, "B03_F", 0, 0, 0, 0, 0);
      activeChar.sendPacket(_snd);
      activeChar.broadcastPacket(_snd);
      _snd = null;

      NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
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Examples of com.l2jfrozen.gameserver.network.serverpackets.PlaySound

      if(clan != null)
      {
        clan.setHasFort(getFortId()); // Set has fort flag for new owner
        Announcements.getInstance().announceToAll(clan.getName() + " has taken " + getName() + " fort!");
        clan.broadcastToOnlineMembers(new PledgeShowInfoUpdate(clan));
        clan.broadcastToOnlineMembers(new PlaySound(1, "Siege_Victory", 0, 0, 0, 0, 0));
        //ThreadPoolManager.getInstance().scheduleGeneral(new FortUpdater(clan, 1), 3600000);   // Schedule owner tasks to start running
      }
    }
    catch(Exception e)
    {
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Examples of l2p.gameserver.serverpackets.PlaySound

  protected void onEvtDead(L2Character killer)
  {
    L2NpcInstance actor = getActor();
    if(actor != null)
    {
      actor.broadcastPacket(new PlaySound(1, "BS02_D", 1, 0, actor.getLoc()));
      Functions.npcSay(actor, "Произошла фатальная ошибка");
      Functions.npcSay(actor, "Система выключается...");
      Functions.npcSay(actor, "......");
    }
    try
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Examples of lineage2.gameserver.network.serverpackets.PlaySound

   */
  @Override
  protected void onEvtDead(Creature killer)
  {
    final NpcInstance actor = getActor();
    actor.broadcastPacket(new PlaySound(PlaySound.Type.MUSIC, "BS02_D", 1, 0, actor.getLoc()));
    Functions.npcSay(actor, "A fatal error has occurred");
    Functions.npcSay(actor, "System is being shut down...");
    Functions.npcSay(actor, "......");
    try
    {
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Examples of lineage2.gameserver.network.serverpackets.PlaySound

  @Override
  protected void onSpawn()
  {
    super.onSpawn();
    setTeleported(false);
    broadcastPacketToOthers(new PlaySound(PlaySound.Type.MUSIC, "BS01_A", 1, 0, getLoc()));
  }
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Examples of lineage2.gameserver.network.serverpackets.PlaySound

   * @param killer Creature
   */
  @Override
  protected void onDeath(Creature killer)
  {
    broadcastPacketToOthers(new PlaySound(PlaySound.Type.MUSIC, "BS02_D", 1, 0, getLoc()));
    super.onDeath(killer);
  }
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