Examples of PlaySound


Examples of net.sf.l2j.gameserver.serverpackets.PlaySound

    {
        MonsterRace race = MonsterRace.getInstance();
        if (_state == STARTING_RACE)
        {
            //state++;
            PlaySound SRace = new PlaySound(1, "S_Race", 0, 0, 0, 0, 0);
            broadcast(SRace);
            PlaySound SRace2 = new PlaySound(0,"ItemSound2.race_start",1,121209259,12125,182487,-3559);
            broadcast(SRace2);
            _packet = new MonRaceInfo(_codes[1][0], _codes[1][1], race.getMonsters(), race.getSpeeds());
            sendMonsterInfo();

            ThreadPoolManager.getInstance().scheduleGeneral(new RunRace(), 5000);
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Examples of net.sf.l2j.gameserver.serverpackets.PlaySound

      _playerA.broadcastUserInfo();
      _playerB.broadcastUserInfo();
    }

    // play sound
    PlaySound ps = new PlaySound(1, "B04_S01", 0, 0, 0, 0, 0);
    broadcastToTeam1(ps);
    broadcastToTeam2(ps);

    // start duelling task
    ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleDuelTask(this), 1000);
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