Package com.l2jfrozen.gameserver.handler.itemhandlers

Source Code of com.l2jfrozen.gameserver.handler.itemhandlers.PaganKeys

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;

import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.PlaySound;
import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.util.random.Rnd;

/**
* @author chris
*/
public class PaganKeys implements IItemHandler
{
  private static final int[] ITEM_IDS =
  {
    8273,
    8274,
    8275
  };
  public static final int INTERACTION_DISTANCE = 100;
 
  @Override
  public void useItem(L2PlayableInstance playable, L2ItemInstance item)
  {
   
    int itemId = item.getItemId();
   
    if (!(playable instanceof L2PcInstance))
      return;
   
    L2PcInstance activeChar = (L2PcInstance) playable;
    L2Object target = activeChar.getTarget();
   
    if (!(target instanceof L2DoorInstance))
    {
      activeChar.sendPacket(new SystemMessage(SystemMessageId.INCORRECT_TARGET));
      activeChar.sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }
    L2DoorInstance door = (L2DoorInstance) target;
   
    target = null;
   
    if (!activeChar.isInsideRadius(door, INTERACTION_DISTANCE, false, false))
    {
      activeChar.sendMessage("Too far.");
      activeChar.sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }
   
    if (activeChar.getAbnormalEffect() > 0 || activeChar.isInCombat())
    {
      activeChar.sendMessage("You cannot use the key now.");
      activeChar.sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }
   
    int openChance = 35;
   
    if (!playable.destroyItem("Consume", item.getObjectId(), 1, null, false))
      return;
   
    switch (itemId)
    {
      case 8273: // AnteroomKey
        if (door.getDoorName().startsWith("Anteroom"))
        {
          if (openChance > 0 && Rnd.get(100) < openChance)
          {
            activeChar.sendMessage("You opened Anterooms Door.");
            door.openMe();
            door.onOpen(); // Closes the door after 60sec
            activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 3));
          }
          else
          {
            // test with: activeChar.sendPacket(new SystemMessage(SystemMessage.FAILED_TO_UNLOCK_DOOR));
            activeChar.sendMessage("You failed to open Anterooms Door.");
            activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 13));
            PlaySound playSound = new PlaySound("interfacesound.system_close_01");
            activeChar.sendPacket(playSound);
          }
        }
        else
        {
          activeChar.sendMessage("Incorrect Door.");
        }
        break;
      case 8274: // Chapelkey, Capel Door has a Gatekeeper?? I use this key for Altar Entrance and Chapel_Door
        if (door.getDoorName().startsWith("Altar_Entrance") || door.getDoorName().startsWith("Chapel_Door"))
        {
          if (openChance > 0 && Rnd.get(100) < openChance)
          {
            activeChar.sendMessage("You opened Altar Entrance.");
            door.openMe();
            door.onOpen();
            activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 3));
          }
          else
          {
            activeChar.sendMessage("You failed to open Altar Entrance.");
            activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 13));
            PlaySound playSound = new PlaySound("interfacesound.system_close_01");
            activeChar.sendPacket(playSound);
          }
        }
        else
        {
          activeChar.sendMessage("Incorrect Door.");
        }
        break;
      case 8275: // Key of Darkness
        if (door.getDoorName().startsWith("Door_of_Darkness"))
        {
          if (openChance > 0 && Rnd.get(100) < openChance)
          {
            activeChar.sendMessage("You opened Door of Darkness.");
            door.openMe();
            door.onOpen();
            activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 3));
          }
          else
          {
            activeChar.sendMessage("You failed to open Door of Darkness.");
            activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 13));
            PlaySound playSound = new PlaySound("interfacesound.system_close_01");
            activeChar.sendPacket(playSound);
          }
        }
        else
        {
          activeChar.sendMessage("Incorrect Door.");
        }
        break;
    }
    activeChar = null;
  }
 
  @Override
  public int[] getItemIds()
  {
    return ITEM_IDS;
  }
}
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