Package mage.abilities.keyword

Examples of mage.abilities.keyword.LevelUpAbility


        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(4);

        this.addAbility(new LevelUpAbility(new ManaCostsImpl("{2}{W}")));

        Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>();
        abilities1.add(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, new FilterCreaturePermanent(), true)));

        Abilities<Ability> abilities2 = new AbilitiesImpl<Ability>();
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        this.color.setRed(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // Level up {1}{R}
        this.addAbility(new LevelUpAbility(new ManaCostsImpl("{1}{R}")));
        // LEVEL 1-5
        // 6/6
        Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>();
        // LEVEL 6+
        // 6/6
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        this.color.setBlue(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        this.addAbility(new LevelUpAbility(new ManaCostsImpl("{2}{U}")));

        Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>();
        abilities1.add(new UnblockableAbility());

        Abilities<Ability> abilities2 = new AbilitiesImpl<Ability>();
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        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.)
        this.addAbility(new LevelUpAbility(new ManaCostsImpl("{2}{G}")));

        Abilities<Ability> levelAbilities = new AbilitiesImpl<Ability>();
        levelAbilities.add(TrampleAbility.getInstance());

        LevelerCardBuilder.construct(this,
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        this.subtype.add("Wizard");
        this.color.setBlue(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(3);

        this.addAbility(new LevelUpAbility(new ManaCostsImpl("{U}")));

        // LEVEL 4-6
        // 2/4
        Abilities<Ability> abilities1 = new AbilitiesImpl<>();
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