this.subtype.add("Druid");
this.color.setGreen(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
this.addAbility(new LevelUpAbility(new ManaCostsImpl("{1}{G}")));
Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>();
abilities1.add(new JoragaManaAbility());
this.getLevels().add(new LevelAbility(1, 4, abilities1, 1, 2));
Abilities<Ability> abilities2 = new AbilitiesImpl<Ability>();
abilities2.add(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(new JoragaManaAbility(), Duration.WhileOnBattlefield, filter)));