Package mage.sets.riseoftheeldrazi

Source Code of mage.sets.riseoftheeldrazi.LighthouseChronologistEffect

/*
*  Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.riseoftheeldrazi;

import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Abilities;
import mage.abilities.AbilitiesImpl;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.LevelUpAbility;
import mage.abilities.keyword.LevelerCardBuilder;
import mage.cards.LevelerCard;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.turn.TurnMod;

import java.util.UUID;

/**
*
* @author BetaSteward_at_googlemail.com, noxx
*/
public class LighthouseChronologist extends LevelerCard {

    public LighthouseChronologist (UUID ownerId) {
        super(ownerId, 75, "Lighthouse Chronologist", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{1}{U}");
        this.expansionSetCode = "ROE";
        this.subtype.add("Human");
        this.subtype.add("Wizard");
        this.color.setBlue(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(3);

        this.addAbility(new LevelUpAbility(new ManaCostsImpl("{U}")));

        // LEVEL 4-6
        // 2/4
        Abilities<Ability> abilities1 = new AbilitiesImpl<>();

        // LEVEL 7+
        // 3/5
        // At the beginning of each end step, if it's not your turn, take an extra turn after this one.
        Abilities<Ability> abilities2 = new AbilitiesImpl<>();
        abilities2.add(new LighthouseChronologistAbility());

        LevelerCardBuilder.construct(this,
                new LevelerCardBuilder.LevelAbility(4, 6, abilities1, 2, 4),
                new LevelerCardBuilder.LevelAbility(7, -1, abilities2, 3, 5)
        );
    }

    public LighthouseChronologist (final LighthouseChronologist card) {
        super(card);
    }

    @Override
    public LighthouseChronologist copy() {
        return new LighthouseChronologist(this);
    }

}

class LighthouseChronologistAbility extends TriggeredAbilityImpl {

    public LighthouseChronologistAbility() {
        super(Zone.BATTLEFIELD, new LighthouseChronologistEffect(), false);
    }

    public LighthouseChronologistAbility(final LighthouseChronologistAbility ability) {
        super(ability);
    }

    @Override
    public LighthouseChronologistAbility copy() {
        return new LighthouseChronologistAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event.getType() == GameEvent.EventType.END_TURN_STEP_PRE && !game.getActivePlayerId().equals(this.controllerId)) {
            return true;
        }
        return false;
    }

    @Override
    public String getRule() {
        return "At the beginning of each end step, if it's not your turn, take an extra turn after this one.";
    }
}

class LighthouseChronologistEffect extends OneShotEffect {

    public LighthouseChronologistEffect() {
        super(Outcome.ExtraTurn);
    }

    public LighthouseChronologistEffect(final LighthouseChronologistEffect effect) {
        super(effect);
    }

    @Override
    public LighthouseChronologistEffect copy() {
        return new LighthouseChronologistEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), false));
        return true;
    }

}
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