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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.riseoftheeldrazi;
import java.util.List;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Abilities;
import mage.abilities.AbilitiesImpl;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.LevelUpAbility;
import mage.abilities.keyword.LevelerCardBuilder;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author North
*/
public class LordOfShatterskullPass extends CardImpl {
public LordOfShatterskullPass(UUID ownerId) {
super(ownerId, 156, "Lord of Shatterskull Pass", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{R}");
this.expansionSetCode = "ROE";
this.subtype.add("Minotaur");
this.subtype.add("Shaman");
this.color.setRed(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Level up {1}{R}
this.addAbility(new LevelUpAbility(new ManaCostsImpl("{1}{R}")));
// LEVEL 1-5
// 6/6
Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>();
// LEVEL 6+
// 6/6
// Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.
Abilities<Ability> abilities2 = new AbilitiesImpl<Ability>();
abilities2.add(new AttacksTriggeredAbility(new LordOfShatterskullPassEffect(), false));
LevelerCardBuilder.construct(this,
new LevelerCardBuilder.LevelAbility(1, 5, abilities1, 6, 6),
new LevelerCardBuilder.LevelAbility(6, -1, abilities2, 6, 6));
}
public LordOfShatterskullPass(final LordOfShatterskullPass card) {
super(card);
}
@Override
public LordOfShatterskullPass copy() {
return new LordOfShatterskullPass(this);
}
}
class LordOfShatterskullPassEffect extends OneShotEffect {
public LordOfShatterskullPassEffect() {
super(Outcome.Damage);
this.staticText = "it deals 6 damage to each creature defending player controls";
}
public LordOfShatterskullPassEffect(final LordOfShatterskullPassEffect effect) {
super(effect);
}
@Override
public LordOfShatterskullPassEffect copy() {
return new LordOfShatterskullPassEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
UUID defenderId = game.getCombat().getDefenderId(source.getSourceId());
if (defenderId != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent();
filter.add(new ControllerIdPredicate(defenderId));
List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game);
for (Permanent permanent : permanents) {
permanent.damage(6, source.getSourceId(), game, false, true);
}
return true;
}
return false;
}
}