Package mage.sets.riseoftheeldrazi

Source Code of mage.sets.riseoftheeldrazi.LordOfShatterskullPassEffect

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package mage.sets.riseoftheeldrazi;

import java.util.List;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Abilities;
import mage.abilities.AbilitiesImpl;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.LevelUpAbility;
import mage.abilities.keyword.LevelerCardBuilder;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
*
* @author North
*/
public class LordOfShatterskullPass extends CardImpl {

    public LordOfShatterskullPass(UUID ownerId) {
        super(ownerId, 156, "Lord of Shatterskull Pass", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{R}");
        this.expansionSetCode = "ROE";
        this.subtype.add("Minotaur");
        this.subtype.add("Shaman");

        this.color.setRed(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // Level up {1}{R}
        this.addAbility(new LevelUpAbility(new ManaCostsImpl("{1}{R}")));
        // LEVEL 1-5
        // 6/6
        Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>();
        // LEVEL 6+
        // 6/6
        // Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.
        Abilities<Ability> abilities2 = new AbilitiesImpl<Ability>();
        abilities2.add(new AttacksTriggeredAbility(new LordOfShatterskullPassEffect(), false));

        LevelerCardBuilder.construct(this,
                new LevelerCardBuilder.LevelAbility(1, 5, abilities1, 6, 6),
                new LevelerCardBuilder.LevelAbility(6, -1, abilities2, 6, 6));
    }

    public LordOfShatterskullPass(final LordOfShatterskullPass card) {
        super(card);
    }

    @Override
    public LordOfShatterskullPass copy() {
        return new LordOfShatterskullPass(this);
    }
}

class LordOfShatterskullPassEffect extends OneShotEffect {

    public LordOfShatterskullPassEffect() {
        super(Outcome.Damage);
        this.staticText = "it deals 6 damage to each creature defending player controls";
    }

    public LordOfShatterskullPassEffect(final LordOfShatterskullPassEffect effect) {
        super(effect);
    }

    @Override
    public LordOfShatterskullPassEffect copy() {
        return new LordOfShatterskullPassEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        UUID defenderId = game.getCombat().getDefenderId(source.getSourceId());
        if (defenderId != null) {
            FilterCreaturePermanent filter = new FilterCreaturePermanent();
            filter.add(new ControllerIdPredicate(defenderId));
            List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game);
            for (Permanent permanent : permanents) {
                permanent.damage(6, source.getSourceId(), game, false, true);
            }
            return true;
        }
        return false;
    }
}
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