this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(0);
this.toughness = new MageInt(1);
this.addAbility(new LevelUpAbility(new ManaCostsImpl("{1}{U}")));
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawDiscardControllerEffect(), new TapSourceCost());
Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>(ability);
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), new TapSourceCost());