final List<ChatAction> reward = new LinkedList<ChatAction>();
// make sure we drop the checked water not any other water
reward.add(new DropInfostringItemAction("water", CLEAN_WATER_INFOSTRING));
reward.add(new EquipItemAction("potion", 3));
reward.add(new IncreaseXPAction(100));
reward.add(new IncrementQuestAction(QUEST_SLOT, 2, 1) );
reward.add(new SetQuestToTimeStampAction(QUEST_SLOT,1));
reward.add(new SetQuestAction(QUEST_SLOT, 0, "done"));
reward.add(new IncreaseKarmaAction(5.0));
npc.add(ConversationStates.ATTENDING,