// 'victory' command will scan, if all creatures are killed and
// reward the player
add(ConversationStates.ATTENDING, Arrays.asList("victory",
"done", "yay"), null, ConversationStates.ATTENDING,
null, new DoneAction());
// 'leave' command will send the victorious player home
add(ConversationStates.ATTENDING, Arrays
.asList("leave", "home"), null,
ConversationStates.ATTENDING, null, new LeaveAction());