Package games.stendhal.server.maps.deathmatch

Examples of games.stendhal.server.maps.deathmatch.DoneAction


        // 'victory' command will scan, if all creatures are killed and
        // reward the player
        add(ConversationStates.ATTENDING, Arrays.asList("victory",
            "done", "yay"), null, ConversationStates.ATTENDING,
            null, new DoneAction());

        // 'leave' command will send the victorious player home
        add(ConversationStates.ATTENDING, Arrays
            .asList("leave", "home"), null,
            ConversationStates.ATTENDING, null, new LeaveAction());
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Related Classes of games.stendhal.server.maps.deathmatch.DoneAction

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