* Acompanhe o passo a passo abaixo.
*/
@Override
protected void init() {
/** Load Configurations */
DragAndDropComponent.snapPositions.add(new Vector2(31,1024 - 253));
DragAndDropComponent.snapPositions.add(new Vector2(122,1024 - 263));
DragAndDropComponent.snapPositions.add(new Vector2(72,1024 - 377));
DragAndDropComponent.snapPositions.add(new Vector2(33,1024 - 480));
DragAndDropComponent.snapPositions.add(new Vector2(110,1024 - 473));
DragAndDropComponent.snapPositions.add(new Vector2(120,1024 - 545));
DragAndDropComponent.snapPositions.add(new Vector2(285,1024 - 50));
DragAndDropComponent.snapPositions.add(new Vector2(242,1024 - 377));
DragAndDropComponent.snapPositions.add(new Vector2(330,1024 - 236));
DragAndDropComponent.snapPositions.add(new Vector2(313,1024 - 370));
DragAndDropComponent.snapPositions.add(new Vector2(422,1024 - 156));
DragAndDropComponent.snapPositions.add(new Vector2(402,1024 - 450));
DragAndDropComponent.snapPositions.add(new Vector2(485,1024 - 480));
DragAndDropComponent.snapPositions.add(new Vector2(534,1024 - 229));
Cactus2DApplication.jukeBox.volume = 1;
Cactus2DApplication.sfxVolume = 1;
Cactus2DApplication.jukeBox.addMusic("data/sound/music01.mp3");
Cactus2DApplication.jukeBox.addMusic("data/sound/alert.wav");
Cactus2DApplication.jukeBox.addMusic("data/sound/earthquake.wav");