}
/** Creates a new viewport using a new {@link OrthographicCamera} and a maximum world size.
* @see ExtendViewport#ExtendViewport(float, float, float, float, Camera) */
public ExtendViewport (float minWorldWidth, float minWorldHeight, float maxWorldWidth, float maxWorldHeight) {
this(minWorldWidth, minWorldHeight, maxWorldWidth, maxWorldHeight, new OrthographicCamera());
}