if (msg != null)
{
player.sendPacket(msg);
return;
}
Boat boat = getDockedAirShip();
if (boat == null)
{
player.sendActionFailed();
return;
}
if ((player.getBoat() != null) && (player.getBoat().getObjectId() != boat.getObjectId()))
{
player.sendPacket(SystemMsg.YOU_HAVE_ALREADY_BOARDED_ANOTHER_AIRSHIP);
return;
}
player._stablePoint = player.getLoc().setH(0);
boat.addPlayer(player, new Location());
}
if(command.equalsIgnoreCase("hellfireenter"))
{
if(player.getLevel() < 97)
{