/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.ai;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.entity.boat.Boat;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class BoatAI extends CharacterAI
{
/**
* Constructor for BoatAI.
* @param actor Creature
*/
public BoatAI(Creature actor)
{
super(actor);
}
/**
* Method onEvtArrived.
*/
@Override
protected void onEvtArrived()
{
Boat actor = (Boat) getActor();
if (actor == null)
{
return;
}
actor.onEvtArrived();
}
/**
* Method isGlobalAI.
* @return boolean
*/
@Override
public boolean isGlobalAI()
{
return true;
}
}