Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestGetOffVehicle

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.gameserver.data.BoatHolder;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.entity.boat.Boat;
import lineage2.gameserver.utils.Location;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestGetOffVehicle extends L2GameClientPacket
{
  /**
   * Field _objectId.
   */
  private int _objectId;
  /**
   * Field _location.
   */
  private final Location _location = new Location();
 
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
    _objectId = readD();
    _location.x = readD();
    _location.y = readD();
    _location.z = readD();
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player player = getClient().getActiveChar();
    if (player == null)
    {
      return;
    }
    Boat boat = BoatHolder.getInstance().getBoat(_objectId);
    if ((boat == null) || boat.isMoving)
    {
      player.sendActionFailed();
      return;
    }
    boat.oustPlayer(player, _location, false);
  }
}
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