Package lineage2.gameserver.model.instances

Source Code of lineage2.gameserver.model.instances.AirShipControllerInstance

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.model.instances;

import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.World;
import lineage2.gameserver.model.entity.boat.Boat;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;
import lineage2.gameserver.templates.npc.NpcTemplate;
import lineage2.gameserver.utils.Location;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class AirShipControllerInstance extends NpcInstance
{
  /**
   *
   */
  private static final long serialVersionUID = 1L;
 
  /**
   * Constructor for AirShipControllerInstance.
   * @param objectID int
   * @param template NpcTemplate
   */
  public AirShipControllerInstance(int objectID, NpcTemplate template)
  {
    super(objectID, template);
  }
 
  /**
   * Method onBypassFeedback.
   * @param player Player
   * @param command String
   */
  @Override
  public void onBypassFeedback(Player player, String command)
  {
    if (!canBypassCheck(player, this))
    {
      return;
    }
    if (command.equalsIgnoreCase("board"))
    {
      SystemMsg msg = canBoard(player);
      if (msg != null)
      {
        player.sendPacket(msg);
        return;
      }
      Boat boat = getDockedAirShip();
      if (boat == null)
      {
        player.sendActionFailed();
        return;
      }
      if ((player.getBoat() != null) && (player.getBoat().getObjectId() != boat.getObjectId()))
      {
        player.sendPacket(SystemMsg.YOU_HAVE_ALREADY_BOARDED_ANOTHER_AIRSHIP);
        return;
      }
      player._stablePoint = player.getLoc().setH(0);
      boat.addPlayer(player, new Location());
    }
    if(command.equalsIgnoreCase("hellfireenter"))
    {
      if(player.getLevel() < 97)
      {
        showChatWindow(player, "default/hellfire-notp.htm");
        return;
      }
      else
      {
        player.teleToLocation(-147711, 152768, -14056);
      }
    }
    else
    {
      super.onBypassFeedback(player, command);
    }
  }
 
  /**
   * Method getDockedAirShip.
   * @return Boat
   */
  protected Boat getDockedAirShip()
  {
    for (Creature cha : World.getAroundCharacters(this, 1000, 500))
    {
      if (cha.isAirShip() && ((Boat) cha).isDocked())
      {
        return (Boat) cha;
      }
    }
    return null;
  }
 
  /**
   * Method canBoard.
   * @param player Player
   * @return SystemMsg
   */
  private static SystemMsg canBoard(Player player)
  {
    if (player.getTransformation() != 0)
    {
      return SystemMsg.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_TRANSFORMED;
    }
    if (player.isParalyzed())
    {
      return SystemMsg.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_PETRIFIED;
    }
    if (player.isDead() || player.isFakeDeath())
    {
      return SystemMsg.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_DEAD;
    }
    if (player.isFishing())
    {
      return SystemMsg.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_FISHING;
    }
    if (player.isInCombat())
    {
      return SystemMsg.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_IN_BATTLE;
    }
    if (player.isInDuel())
    {
      return SystemMsg.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_IN_A_DUEL;
    }
    if (player.isSitting())
    {
      return SystemMsg.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_SITTING;
    }
    if (player.isCastingNow())
    {
      return SystemMsg.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_CASTING;
    }
    if (player.isCursedWeaponEquipped())
    {
      return SystemMsg.YOU_CANNOT_BOARD_AN_AIRSHIP_WHEN_A_CURSED_WEAPON_IS_EQUIPPED;
    }
    if (player.getActiveWeaponFlagAttachment() != null)
    {
      return SystemMsg.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_HOLDING_A_FLAG;
    }
    if ((player.getSummonList().size() > 0) || player.isMounted())
    {
      return SystemMsg.YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_A_PET_OR_A_SERVITOR_IS_SUMMONED;
    }
    return null;
  }
}
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