shape.set(new Vec2(-10.0f, 0.0f), new Vec2(10.0f, 0.0f));
body.createFixture(shape, 0.0f);
PolygonShape pshape = new PolygonShape();
pshape.setAsBox(0.2f, 1.0f, new Vec2(0.5f, 1.0f), 0.0f);
body.createFixture(pshape, 0.0f);
}
m_poly = new PolygonShape();
m_poly.setAsBox(2.0f, 0.1f);
m_circle = new CircleShape();
m_circle.m_p.setZero();