if(game.getOptions().booleanOption("tacops_battle_wreck")
&& (entityHex != null) && game.getBoard().onGround()
&& !((entity instanceof Infantry) || (entity instanceof Protomech))) {
//large support vees will create ultra rough, otherwise rough
if(entity instanceof LargeSupportTank) {
if(entityHex.terrainLevel(Terrains.ROUGH) < 2) {
entityHex.addTerrain(Terrains.getTerrainFactory().createTerrain(Terrains.ROUGH, 2));
sendChangedHex(curPos);
}
} else if ( (entity.getWeight() >= 40) && !entityHex.containsTerrain(Terrains.ROUGH)) {
entityHex.addTerrain(Terrains.getTerrainFactory().createTerrain(Terrains.ROUGH, 1));