Player controller = game.getPlayer(source.getControllerId());
Permanent creature = game.getPermanent(getTargetPointer().getFirst(game, source));
if (controller != null && creature != null) {
creature.destroy(source.getSourceId(), game, false);
if (ClashEffect.getInstance().apply(game, source)) {
controller.gainLife(creature.getToughness().getValue(), game);
}
return true;
}
return false;
}