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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.invasion;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continious.BoostEnchantedEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class ArmadilloCloak extends CardImpl {
public ArmadilloCloak(UUID ownerId) {
super(ownerId, 229, "Armadillo Cloak", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}{W}");
this.expansionSetCode = "INV";
this.subtype.add("Aura");
this.color.setGreen(true);
this.color.setWhite(true);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted creature gets +2/+2 and has trample.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance(), AttachmentType.AURA)));
// Whenever enchanted creature deals damage, you gain that much life.
this.addAbility(new ArmadilloCloakTriggeredAbility());
}
public ArmadilloCloak(final ArmadilloCloak card) {
super(card);
}
@Override
public ArmadilloCloak copy() {
return new ArmadilloCloak(this);
}
}
class ArmadilloCloakTriggeredAbility extends TriggeredAbilityImpl {
public ArmadilloCloakTriggeredAbility() {
super(Zone.BATTLEFIELD, new ArmadilloCloakEffect(), false);
}
public ArmadilloCloakTriggeredAbility(final ArmadilloCloakTriggeredAbility ability) {
super(ability);
}
@Override
public ArmadilloCloakTriggeredAbility copy() {
return new ArmadilloCloakTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType().equals(GameEvent.EventType.DAMAGED_CREATURE)
|| event.getType().equals(GameEvent.EventType.DAMAGED_PLAYER)
|| event.getType().equals(GameEvent.EventType.DAMAGED_PLANESWALKER)) {
Permanent enchantment = game.getPermanent(this.getSourceId());
if (enchantment == null || enchantment.getAttachedTo() == null) {
return false;
}
Permanent enchanted = game.getPermanent(enchantment.getAttachedTo());
if (enchanted != null && event.getSourceId().equals(enchanted.getId())) {
for (Effect effect : this.getEffects()) {
effect.setValue("damage", event.getAmount());
}
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever enchanted creature deals damage, " + super.getRule();
}
}
class ArmadilloCloakEffect extends OneShotEffect {
public ArmadilloCloakEffect() {
super(Outcome.GainLife);
this.staticText = "you gain that much life";
}
public ArmadilloCloakEffect(final ArmadilloCloakEffect effect) {
super(effect);
}
@Override
public ArmadilloCloakEffect copy() {
return new ArmadilloCloakEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int amount = (Integer) getValue("damage");
if (amount > 0) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.gainLife(amount, game);
return true;
}
}
return false;
}
}