npc.setPosition(14, 4);
npc.setEntityClass("chaos_sorcerornpc");
npc.setDirection(Direction.DOWN);
npc.setDescription("You see Haastaja, the Challenger. He is a mighty Chaos Sorcerer.");
npc.setLevel(600);
npc.initHP(75);
zone.add(npc);
}
// Not made as an entity.npc.condition. file because the zone name depends on player here.
private static final class AdventureZoneExistsCondition implements ChatCondition {