@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.gainLife(10, game);
boolean moreLife = false;
for (UUID opponentId :game.getOpponents(source.getControllerId())) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
if (controller.getLife() > opponent.getLife()) {