/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.zendikar;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.condition.common.KickedCondition;
import mage.abilities.costs.OptionalAdditionalCost;
import mage.abilities.costs.OptionalAdditionalCostImpl;
import mage.abilities.costs.common.TapTargetCost;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.KickerAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetOpponent;
/**
*
* @author North
*/
public class BloodTribute extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("untapped Vampire you control");
static {
filter.add(Predicates.not(new TappedPredicate()));
filter.add(new SubtypePredicate("Vampire"));
}
public BloodTribute(UUID ownerId) {
super(ownerId, 81, "Blood Tribute", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{4}{B}{B}");
this.expansionSetCode = "ZEN";
this.color.setBlack(true);
// Kicker - Tap an untapped Vampire you control.
OptionalAdditionalCost cost = new OptionalAdditionalCostImpl("Kicker-","",new TapTargetCost(new TargetControlledCreaturePermanent(1, 1, filter, true)));
this.addAbility(new KickerAbility(cost));
// Target opponent loses half his or her life, rounded up.
this.getSpellAbility().addTarget(new TargetOpponent());
this.getSpellAbility().addEffect(new BloodTributeLoseLifeEffect());
// If Blood Tribute was kicked, you gain life equal to the life lost this way.
Effect effect = new ConditionalOneShotEffect(
new BloodTributeGainLifeEffect(),
KickedCondition.getInstance(),
"If Blood Tribute was kicked, you gain life equal to the life lost this way");
this.getSpellAbility().addEffect(effect);
}
public BloodTribute(final BloodTribute card) {
super(card);
}
@Override
public BloodTribute copy() {
return new BloodTribute(this);
}
}
class BloodTributeLoseLifeEffect extends OneShotEffect {
public BloodTributeLoseLifeEffect() {
super(Outcome.Damage);
this.staticText = "Target opponent loses half his or her life, rounded up";
}
public BloodTributeLoseLifeEffect(final BloodTributeLoseLifeEffect effect) {
super(effect);
}
@Override
public BloodTributeLoseLifeEffect copy() {
return new BloodTributeLoseLifeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getFirstTarget());
if (player != null) {
Integer amount = (int) Math.ceil(player.getLife() / 2f);
if (amount > 0) {
player.loseLife(amount, game);
game.getState().setValue(source.getSourceId().toString() + "_BloodTribute", amount);
return true;
}
}
return false;
}
}
class BloodTributeGainLifeEffect extends OneShotEffect {
public BloodTributeGainLifeEffect() {
super(Outcome.GainLife);
this.staticText = "If Blood Tribute was kicked, you gain life equal to the life lost this way";
}
public BloodTributeGainLifeEffect(final BloodTributeGainLifeEffect effect) {
super(effect);
}
@Override
public BloodTributeGainLifeEffect copy() {
return new BloodTributeGainLifeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Integer amount = (Integer) game.getState().getValue(source.getSourceId().toString() + "_BloodTribute");
if (amount != null && amount > 0) {
player.gainLife(amount, game);
return true;
}
}
return false;
}
}