}
}
}
if (this.placeBlock(chunk, meta, this.posX + 1, this.posY - 1, this.posZ + 1, cx, cz, Blocks.mob_spawner, 0))
{
this.spawners.add(new ChunkCoordinates(this.posX + 1, this.posY - 1, this.posZ + 1));
}
if (this.placeBlock(chunk, meta, this.posX + this.sizeX - 1, this.posY - 1, this.posZ + this.sizeZ - 1, cx, cz, Blocks.mob_spawner, 0))
{
this.spawners.add(new ChunkCoordinates(this.posX + this.sizeX - 1, this.posY - 1, this.posZ + this.sizeZ - 1));
}
}