return getMana() != getStartingMana() && fullManaLastTick || Math.abs(((TileSpreader) tile).burstParticleTick - getTicksExisted()) < 4;
return false;
}
private void incrementFakeParticleTick() {
ChunkCoordinates coords = getBurstSourceChunkCoordinates();
TileEntity tile = worldObj.getTileEntity(coords.posX, coords.posY, coords.posZ);
if(tile != null && tile instanceof TileSpreader) {
TileSpreader spreader = (TileSpreader) tile;
spreader.burstParticleTick += 2;
if(spreader.lastBurstDeathTick != -1 && spreader.burstParticleTick > spreader.lastBurstDeathTick)