this.subtype.add("Cat");
this.color.setBlack(true);
this.power = new MageInt(3);
this.toughness = new MageInt(4);
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(+1, -1, Duration.EndOfTurn), new ManaCostsImpl("{R}")));
this.addAbility(new UnearthAbility(new ManaCostsImpl("{2}{B}")));
}