Package mage.sets.shardsofalara

Source Code of mage.sets.shardsofalara.SearchLibraryPutInGraveyard

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package mage.sets.shardsofalara;

import java.util.List;
import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.SearchEffect;
import mage.abilities.keyword.UnearthAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;

/**
*
* @author Plopman
*/
public class CorpseConnoisseur extends CardImpl {

    public CorpseConnoisseur(UUID ownerId) {
        super(ownerId, 68, "Corpse Connoisseur", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{4}{B}");
        this.expansionSetCode = "ALA";
        this.subtype.add("Zombie");
        this.subtype.add("Wizard");

        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInGraveyard(), true));
        // Unearth {3}{B}
        this.addAbility(new UnearthAbility(new ManaCostsImpl("{3}{B}")));
    }

    public CorpseConnoisseur(final CorpseConnoisseur card) {
        super(card);
    }

    @Override
    public CorpseConnoisseur copy() {
        return new CorpseConnoisseur(this);
    }
}

class SearchLibraryPutInGraveyard extends SearchEffect {

  public SearchLibraryPutInGraveyard() {
        super(new TargetCardInLibrary(new FilterCreatureCard()), Outcome.Neutral);
        staticText = "search your library for a card and put that card into your graveyard. Then shuffle your library";
    }

    public SearchLibraryPutInGraveyard(final SearchLibraryPutInGraveyard effect) {
        super(effect);
    }

    @Override
    public SearchLibraryPutInGraveyard copy() {
        return new SearchLibraryPutInGraveyard(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player == null) {
            return false;
        }
        if (player.searchLibrary(target, game)) {
            if (target.getTargets().size() > 0) {
                Cards cards = new CardsImpl();
                for (UUID cardId: (List<UUID>)target.getTargets()) {
                    Card card = player.getLibrary().remove(cardId, game);
                    if (card != null){
                        card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, false);
                    }
                }
            }
            player.shuffleLibrary(game);
            return true;
        }
        player.shuffleLibrary(game);
        return false;
    }

   
}
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