Package mage.abilities.keyword

Examples of mage.abilities.keyword.EchoAbility


        this.color.setRed(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);

    this.addAbility(FlyingAbility.getInstance());
    this.addAbility(new EchoAbility("{2}{R}{R}"));
    this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ColoredManaCost(ColoredManaSymbol.R)));
    }
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        this.subtype.add("Beast");
        this.color.setGreen(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(2);

        this.addAbility(new EchoAbility("{2}{G}"));
        // When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.
        Ability enterAbility = new EntersBattlefieldOrDiesSourceTriggeredAbility(new AddCountersTargetEffect(CounterType.P1P1.createInstance()), false);
        enterAbility.addTarget(new TargetCreaturePermanent());
        this.addAbility(enterAbility);
    }
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        this.subtype.add("Warrior");
        this.color.setRed(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        this.addAbility(new EchoAbility("{4}{R}{R}"));
        // When Goblin Marshal enters the battlefield or dies, put two 1/1 red Goblin creature tokens onto the battlefield.
        Ability enterAbility = new EntersBattlefieldOrDiesSourceTriggeredAbility(new CreateTokenEffect(new GoblinToken(), 2), false);
        this.addAbility(enterAbility);
    }
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    public ThranWeaponry(UUID ownerId) {
        super(ownerId, 135, "Thran Weaponry", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{4}");
        this.expansionSetCode = "ULG";

        // Echo {4}
        this.addAbility(new EchoAbility("{4}"));
        // You may choose not to untap Thran Weaponry during your untap step.
        this.addAbility(new SkipUntapOptionalAbility());

        // {2}, {tap}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ThranWeaponryEffect(), new ManaCostsImpl("{2}"));
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        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // Echo {3}
        this.addAbility(new EchoAbility("{3}"));
        // Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new SacrificeSourceCost());
        ability.addTarget(new TargetCreatureOrPlayer());
    }
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        this.expansionSetCode = "ULG";
        this.subtype.add("Construct");
        this.power = new MageInt(4);
        this.toughness = new MageInt(5);

        this.addAbility(new EchoAbility("{4}"));
        //Thran War Machine attacks each turn if able.
        this.addAbility(new AttacksEachTurnStaticAbility());
    }
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        this.power = new MageInt(3);
        this.toughness = new MageInt(1);

    this.addAbility(FirstStrikeAbility.getInstance());
    this.addAbility(HasteAbility.getInstance());
    this.addAbility(new EchoAbility("{2}{R}"));
    }
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        this.subtype.add("Viashino");
        this.color.setRed(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(3);

    this.addAbility(new EchoAbility("{2}{R}"));
    }
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        this.power = new MageInt(3);
        this.toughness = new MageInt(4);

        this.addAbility(FlyingAbility.getInstance());
        this.addAbility(VigilanceAbility.getInstance());
        this.addAbility(new EchoAbility("{2}{W}{W}"));
    }
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        this.color.setGreen(true);
        this.power = new MageInt(6);
        this.toughness = new MageInt(3);

    this.addAbility(ShroudAbility.getInstance());
    this.addAbility(new EchoAbility("{3}{G}"));
    }
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Related Classes of mage.abilities.keyword.EchoAbility

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