this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
this.addAbility(FlyingAbility.getInstance());
this.addAbility(new EchoAbility("{2}{B}"));
//When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.
Ability ability = new EntersBattlefieldTriggeredAbility(new DestroyTargetEffect(false));
Target target = new TargetCreaturePermanent(filter);
target.setTargetName("nonartifact, nonblack creature");