Package mage.sets.urzasdestiny

Source Code of mage.sets.urzasdestiny.GoblinMarshal

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
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package mage.sets.urzasdestiny;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldOrDiesSourceTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.keyword.EchoAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.game.permanent.token.GoblinToken;

/**
*
* @author Backfir3
*/
public class GoblinMarshal extends CardImpl {

    public GoblinMarshal(UUID ownerId) {
        super(ownerId, 85, "Goblin Marshal", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
        this.expansionSetCode = "UDS";
        this.subtype.add("Goblin");
        this.subtype.add("Warrior");
        this.color.setRed(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        this.addAbility(new EchoAbility("{4}{R}{R}"));
        // When Goblin Marshal enters the battlefield or dies, put two 1/1 red Goblin creature tokens onto the battlefield.
        Ability enterAbility = new EntersBattlefieldOrDiesSourceTriggeredAbility(new CreateTokenEffect(new GoblinToken(), 2), false);
        this.addAbility(enterAbility);
    }

    public GoblinMarshal(final GoblinMarshal card) {
        super(card);
    }

    @Override
    public GoblinMarshal copy() {
        return new GoblinMarshal(this);
    }
}
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