this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Blue spells and red spells you cast cost {1} less to cast.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(filter, 1)));
// {1}{B}: Regenerate Nightscape Familiar.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{1}{B}")));
}