Package mage.abilities.effects.common.cost

Examples of mage.abilities.effects.common.cost.SpellsCostReductionControllerEffect


        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(1);

        // Kithkin spells and Soldier spells you cast cost {1} less to cast.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(filter, 1)));
    }
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        this.toughness = new MageInt(2);

        // Flying
        this.addAbility(FlyingAbility.getInstance());
        // Creature spells with flying you cast cost {1} less to cast.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(filter, 1)));

    }
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    public DreamChisel(UUID ownerId) {
        super(ownerId, 308, "Dream Chisel", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}");
        this.expansionSetCode = "ONS";

        // Face-down creature spells you cast cost {1} less to cast.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(filter, 1)));
    }
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        this.expansionSetCode = "ISD";

        this.color.setBlack(true);

        // Creature spells you cast cost {2} less to cast.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(new FilterCreatureCard("Creature spells"), 2)));

        // Creatures you control get -1/-1.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(-1, -1, Duration.WhileOnBattlefield)));
    }
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        super(ownerId, 136, "Eye of Ugin", Rarity.MYTHIC, new CardType[]{CardType.LAND}, null);
        this.expansionSetCode = "WWK";
        this.supertype.add("Legendary");

        // Colorless Eldrazi spells you cast cost {2} less to cast.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(filterSpells, 2)));
        // {7}, {tap}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.
        Ability searchAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD,
                new SearchLibraryPutInHandEffect(new TargetCardInLibrary(filter), true),
                new TapSourceCost());
        searchAbility.addCost(new ManaCostsImpl("{7}"));
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        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(3);

        // White spells you cast cost {1} less to cast.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(filterWhite, 1)));
        // Blue spells you cast cost {1} less to cast.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(filterBlue, 1)));
        // Spells your opponents cast cost {1} more to cast.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GrandArbiterAugustinIVCostIncreaseEffect()));
    }
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        this.color.setRed(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(3);

        // Giant spells you cast cost {2} less to cast.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(filter, 2)));
    }
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        this.color.setBlue(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(2);

        // Artifact spells you cast cost {1} less to cast.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(filter, 1)));
    }
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    public RubyMedallion(UUID ownerId) {
        super(ownerId, 295, "Ruby Medallion", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}");
        this.expansionSetCode = "TMP";

        // Red spells you cast cost {1} less to cast.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(filter, 1)));
    }
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    public LongForgottenGohei(UUID ownerId) {
            super(ownerId, 261, "Long-Forgotten Gohei", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{3}");
            this.expansionSetCode = "CHK";
            // Arcane spells you cast cost {1} less to cast.
            this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(arcaneFilter, 1)));
            // Spirit creatures you control get +1/+1.
            this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, spiritFilter, false)));
    }
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Related Classes of mage.abilities.effects.common.cost.SpellsCostReductionControllerEffect

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