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package mage.sets.worldwake;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.cost.SpellsCostReductionControllerEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.mageobject.ColorlessPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author maurer.it_at_gmail.com
*/
public class EyeOfUgin extends CardImpl {
private static final FilterCreatureCard filter = new FilterCreatureCard("colorless creature card");
private static final FilterCard filterSpells = new FilterCard("Colorless Eldrazi spells");
static {
filter.add(new ColorlessPredicate());
filterSpells.add(new ColorlessPredicate());
filterSpells.add(new SubtypePredicate("Eldrazi"));
}
public EyeOfUgin (UUID ownerId) {
super(ownerId, 136, "Eye of Ugin", Rarity.MYTHIC, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "WWK";
this.supertype.add("Legendary");
// Colorless Eldrazi spells you cast cost {2} less to cast.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(filterSpells, 2)));
// {7}, {tap}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.
Ability searchAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new SearchLibraryPutInHandEffect(new TargetCardInLibrary(filter), true),
new TapSourceCost());
searchAbility.addCost(new ManaCostsImpl("{7}"));
this.addAbility(searchAbility);
}
public EyeOfUgin (final EyeOfUgin card) {
super(card);
}
@Override
public EyeOfUgin copy() {
return new EyeOfUgin(this);
}
}