public SetPowerToughnessAllEffect(int power, int toughness, Duration duration) {
this(new StaticValue(power), new StaticValue(toughness), duration, new FilterCreaturePermanent("Creatures"), true);
}
public SetPowerToughnessAllEffect(int power, int toughness, Duration duration, FilterPermanent filter, boolean lockedInPT) {
this(new StaticValue(power), new StaticValue(toughness), duration, filter, lockedInPT);
}