public BehemothSledge(UUID ownerId) {
super(ownerId, 65, "Behemoth Sledge", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{1}{G}{W}");
this.expansionSetCode = "ARB";
this.subtype.add("Equipment");
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(LifelinkAbility.getInstance())));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance())));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2)));
}