new EntersBattlefieldTriggeredAbility(new DanceOfTheDeadReAttachEffect(), false),
SourceOnBattelfieldCondition.getInstance(),
"When {this} enters the battlefield, if it's on the battlefield, it loses \"enchant creature card in a graveyard\" and gains \"enchant creature put onto the battlefield with {this}.\" Return enchanted creature card to the battlefield under your control and attach {this} to it.");
ability.addEffect(new DanceOfTheDeadChangeAbilityEffect());
this.addAbility(ability);
this.addAbility(new LeavesBattlefieldTriggeredAbility(new DanceOfTheDeadLeavesBattlefieldTriggeredEffect(), false));
// Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 1, Duration.WhileOnBattlefield));
Effect effect = new SkipUntapSourceEffect();
effect.setText("and doesn't untap during its controller's untap step");