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package mage.sets.returntoravnica;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.common.ZoneChangeTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.target.common.TargetCardInGraveyard;
import mage.target.common.TargetCreaturePermanent;
import mage.util.CardUtil;
/**
*
* @author LevelX2
*/
public class AngelOfSerenity extends CardImpl {
public AngelOfSerenity(UUID ownerId) {
super(ownerId, 1, "Angel of Serenity", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{4}{W}{W}{W}");
this.expansionSetCode = "RTR";
this.subtype.add("Angel");
this.color.setWhite(true);
this.power = new MageInt(5);
this.toughness = new MageInt(6);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
this.addAbility(new AngelOfSerenityTriggeredAbility());
// When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
this.addAbility(new LeavesBattlefieldTriggeredAbility(new AngelOfSerenityLeaveEffect(), false ));
}
public AngelOfSerenity(final AngelOfSerenity card) {
super(card);
}
@Override
public AngelOfSerenity copy() {
return new AngelOfSerenity(this);
}
}
class AngelOfSerenityTriggeredAbility extends ZoneChangeTriggeredAbility {
public AngelOfSerenityTriggeredAbility() {
super(Zone.BATTLEFIELD, new AngelOfSerenityEnterEffect(), "When {this} enters the battlefield, ", true);
}
public AngelOfSerenityTriggeredAbility(AngelOfSerenityTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (super.checkTrigger(event, game)) {
getTargets().clear();
FilterCreaturePermanent filter = new FilterCreaturePermanent("up to three other target creatures");
filter.add(new AnotherPredicate());
TargetCreaturePermanent target1 = new TargetCreaturePermanent(0,3, filter, false);
game.getPlayer(getControllerId()).chooseTarget(Outcome.Exile, target1, this, game);
if (target1.getTargets().size() > 0) {
getTargets().add(target1);
}
int leftTargets = 3 - target1.getTargets().size();
if (leftTargets > 0) {
FilterCard filter2 = new FilterCreatureCard("up to " + leftTargets + " target creature card" + (leftTargets > 1?"s":"") +" from graveyards");
TargetCardInGraveyard target2 = new TargetCardInGraveyard(0,leftTargets, filter2);
game.getPlayer(getControllerId()).chooseTarget(Outcome.Exile, target2, this, game);
if (target2.getTargets().size() > 0) {
getTargets().add(target2);
}
}
return true;
}
return false;
}
@Override
public AngelOfSerenityTriggeredAbility copy() {
return new AngelOfSerenityTriggeredAbility(this);
}
}
class AngelOfSerenityEnterEffect extends OneShotEffect {
public AngelOfSerenityEnterEffect() {
super(Outcome.ReturnToHand);
this.staticText = "you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards";
}
public AngelOfSerenityEnterEffect(final AngelOfSerenityEnterEffect effect) {
super(effect);
}
@Override
public AngelOfSerenityEnterEffect copy() {
return new AngelOfSerenityEnterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
boolean result = true;
if (source.getTargets().size() > 0) {
for (Target target : source.getTargets()) {
if (target instanceof TargetCreaturePermanent) {
for (UUID permanentId : target.getTargets()) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
result |= permanent.moveToExile(CardUtil.getCardExileZoneId(game, source), "Angel of Serenity", source.getSourceId(), game);
}
}
} else if (target instanceof TargetCardInGraveyard){
for (UUID cardId : target.getTargets()) {
Card card = game.getCard(cardId);
if (card != null) {
result |= card.moveToExile(CardUtil.getCardExileZoneId(game, source), "Angel of Serenity", source.getSourceId(), game);
}
}
}
}
}
return result;
}
}
class AngelOfSerenityLeaveEffect extends OneShotEffect {
public AngelOfSerenityLeaveEffect() {
super(Outcome.ReturnToHand);
this.staticText = "return the exiled cards to their owners' hands";
}
public AngelOfSerenityLeaveEffect(final AngelOfSerenityLeaveEffect effect) {
super(effect);
}
@Override
public AngelOfSerenityLeaveEffect copy() {
return new AngelOfSerenityLeaveEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
ExileZone exZone = game.getExile().getExileZone(CardUtil.getCardExileZoneId(game, source));
if (exZone != null) {
for (Card card : exZone.getCards(game)) {
if (card != null) {
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
}
}
return true;
}
return false;
}
}